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Learn to Animate with Blender, Part 2: Decaling & Rigging the...

This second article in the series on animation with Blender teaches you how to use decaling to show textures on a model and later...

Wings 3D and the GIMP: UV Mapping and Texturing the Airplane

This article continues from the previous one in which we dealt with modelling an airplane. Here we look at UV mapping -- making a 2D...

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