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Device Drivers, Part 8: Accessing x86-Specific I/O-Mapped Hardware

This article, which is part of the series on Linux device drivers, continues the discussion on accessing hardware in Linux. The second day in the...

Wings 3D and the GIMP: UV Mapping and Texturing the Airplane

This article continues from the previous one in which we dealt with modelling an airplane. Here we look at UV mapping -- making a 2D...
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