- Polygames is an AI research framework for training agents to learn strategy games through self-play
- The architecture of Polygames makes it compatible with games like Breakthrough, Hex, Havannah, Minishogi, Connect6, Minesweeper among others
According to a report by Analytics India Magazine, Facebook has made Polygames open source. The report said that Polygames is an AI research framework for training agents to learn strategy games through self-play and not by studying examples of successful gameplay.
Transfer learning
The report added that Polygames can help researchers to advance and benchmark a wide range of zero learning (ZL) techniques that do not require training data sets. The architecture of Polygames makes it compatible with games like Breakthrough, Hex, Havannah, Minishogi, Connect6, Minesweeper, Mastermind, EinStein würfelt nicht!, Nogo, and Othello. According to the report, Polygames will also allow researchers to study transfer learning. It also provides a library of included games and single-file API to implement one’s own game.
The Facebook AI team showed the effectiveness of Polygames as a training tool with good performances in various game competitions said the report. It included producing the first bot to beat a top human player in the game 19×19 Hex.