The animated movie ‘I Lost My Body’ is eagerly awaited, as it uses the open source blender software tool. The filmmakers have set up a pipeline that uses open source computer graphics (cg) software Blender for its production. The film perfectly combines cg with hand-drawn elements.
At the recent Blender Conference in Amsterdam, French filmmaker Jérémy Clapin and his crew had given a presentation on the processes and tools used in the making of ‘I Lost My Body’. The first look of the movie is well appreciated by the audience and the technology enthusiasts.
‘I Lost My Body’ will start production next year, with a likely release in 2019. With this a new success story is ready to get added in the animation world of open source, thanks to Blender software. For more…