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Device Drivers, Part 8: Accessing x86-Specific I/O-Mapped Hardware

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This article, which is part of the series on Linux device drivers, continues the discussion on accessing hardware in Linux. The second day in the...

Wings 3D and the GIMP: UV Mapping and Texturing the Airplane

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This article continues from the previous one in which we dealt with modelling an airplane. Here we look at UV mapping -- making a 2D...